Hours: 16


Training course for teachers, educators and animators



The proposal is born out of the needs expressed by the groups met in the past who were looking for a programme to help the groups with which they worked to develop cooperative behavior.

It is also born from the awareness that it is not enough just to propose cooperative games to change the atmosphere of the class. Each game has specific objectives and develops some social and personal skills: it is therefore necessary to know well which stage the group we are following,is going through and have a range of games to propose that helps the group not to remain anchored at a certain stage of development.

We have therefore combined the life stages of a group with the approprite activities for each phase and a book was born [1] with the following proposal attached, which tries to give an answer to the lack of teachers' skills on the dynamics of a working group . In fact, the class or other groups are not a sum of individuals present, but a whole with similar characteristics and different from the whole of its participants, with dynamics often independent of the individual. Furthermore, each group is always a group of work and learning, because it always comes together to do something: that is, the group is born and structured around a "task". In carrying out this task the group can apply work methods based on competition or it can be helped to develop specific skills that lead to a real group work, in which everyone feels represented and feels to have an important role.

To learn to work together the theoretical schemes are not enough, we need to help the members of the group to create specific skills: ludic activity ican facilitate the learning process  because it combines fun and seriousness.


The course offers the following objectives:

  • Acquiring and recognizing the phases of a group goes through to become a cooperative working group
  • Experiment with suitable play activities for each group phase
  • Develop the ability to meta-discuss after each game
  • To deepen the ability to observe group dynamics
  • Ability to plan group work.


  • The stages of life of a group
  • Games to develop a positive social-affective atmosphere in a group: knowledge, trust
  • Games to learn to work together: learn to listen to different points of view, choose the working method, learn how to make decisions, learn how to divide tasks
  • Games to learn how to evaluate work and improve it
  • Methodology

The methodology will be active: games and exercises will be intercalated with reflection on experience and theoretical moments on the dynamics of a work group

Structure and duration of the course

The course is divided into two consecutive days for a total of 16 hours at the beginning of the school year or in 4 midweek meetings of 4 hours each. The course can be arranged on  request of the client.


[1] Loos Vittori,Gruppo gruppo delle mie brame, Edizione Gruppo Abele, Torino, 2011

Next Dates:

    Nessuna data confermata